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Effectiveness Of Kinect Based Games On Balance And Gait In Geriatrics: A Single Case Study

    Authors

    • Keerthana A k 1
    • Kumaresan A 2
    • Prathap Suganthirababu 2
    • Vignesh Srinivasan 3
    • Priyadharshini Kumar 4
    • Aravind Ganesh 5

    1 Post Graduate Student, Saveetha College Of Physiotherapy, SIMATS, Chennai, Tamil Nadu, India.

    2 Professor, Saveetha College Of Physiotherapy, SIMATS, Chennai, Tamil Nadu, India.

    3 Assistant Professor, Saveetha College Of Physiotherapy, SIMATS, Chennai, Tamil Nadu, India.

    4 Post Graduate Student,Saveetha College Of Physiotherapy, Simats, Chennai, Tamil Nadu, India.

    5 Research Scholar, Saveetha College Of Physiotherapy, SIMATS, Chennai, Tamil Nadu, India.

,

Document Type : Research Article

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Abstract

Background:
Every year, about 20% of the elderly in the United States suffer from balance issues. 68 percent of these patients have an unbalanced state and fear of fall. Balance problems are particularly frequent among the elderly, and they increase the chance of falling and constitute a serious health risk. Balance problems can significantly restrict everyday activities and are linked to depression and a lower quality of life.
Aim: The aim of this research isdetermining the effectiveness of kinect based games on balance and gaitin geriatrics.

Keywords

  • Gait
  • Balance
  • geriatrics
  • kinect-based games
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European Journal of Molecular & Clinical Medicine
Volume 9, Issue 8 - Issue Serial Number 8
December 2022
Page 356-364
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  • Article View: 49
  • PDF Download: 103

APA

A k, K., A, K., Suganthirababu, P., Srinivasan, V., Kumar, P., & Ganesh, A. (2022). Effectiveness Of Kinect Based Games On Balance And Gait In Geriatrics: A Single Case Study. European Journal of Molecular & Clinical Medicine, 9(8), 356-364.

MLA

Keerthana A k; Kumaresan A; Prathap Suganthirababu; Vignesh Srinivasan; Priyadharshini Kumar; Aravind Ganesh. "Effectiveness Of Kinect Based Games On Balance And Gait In Geriatrics: A Single Case Study". European Journal of Molecular & Clinical Medicine, 9, 8, 2022, 356-364.

HARVARD

A k, K., A, K., Suganthirababu, P., Srinivasan, V., Kumar, P., Ganesh, A. (2022). 'Effectiveness Of Kinect Based Games On Balance And Gait In Geriatrics: A Single Case Study', European Journal of Molecular & Clinical Medicine, 9(8), pp. 356-364.

VANCOUVER

A k, K., A, K., Suganthirababu, P., Srinivasan, V., Kumar, P., Ganesh, A. Effectiveness Of Kinect Based Games On Balance And Gait In Geriatrics: A Single Case Study. European Journal of Molecular & Clinical Medicine, 2022; 9(8): 356-364.

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