• Register
  • Login

European Journal of Molecular & Clinical Medicine

  • Home
  • Browse
    • Current Issue
    • By Issue
    • By Subject
    • Keyword Index
    • Author Index
    • Indexing Databases XML
  • Journal Info
    • About Journal
    • Aims and Scope
    • Editorial Board
    • Publication Ethics
    • Indexing and Abstracting
    • Peer Review Process
    • News
  • Guide for Authors
  • Submit Manuscript
  • Contact Us
Advanced Search

Notice

As part of Open Journals’ initiatives, we create website for scholarly open access journals. If you are responsible for this journal and would like to know more about how to use the editorial system, please visit our website at https://ejournalplus.com or
send us an email to info@ejournalplus.com

We will contact you soon

  1. Home
  2. Volume 7, Issue 6
  3. Author

Online ISSN: 2515-8260

Volume7, Issue6

Psychotherapy Game For Elderly: Observation Experiences Of Psychotherapy Sessions At Rumah Seri Kenangan

    Laura Lim Sie-Yi, Noraziah Che Pa

European Journal of Molecular & Clinical Medicine, 2020, Volume 7, Issue 6, Pages 2426-2436

  • Show Article
  • Download
  • Cite
  • Statistics
  • Share

Abstract

Realizing that pharmacological treatments for memory disorder patients are nonetheless costly but also accompanied by high adverse effects, a non-pharmacological treatment via game-based psychotherapy is deemed the safest choice. Game dependent therapy is claimed as a fairly recent, readily embraced, non-pharmacological treatment. To achieve this, a Neuro-therapy game is designed and developed and has been employed in series of psychotherapy sessions at Rumah Seri Kenangan, Bedong, Kedah involving 15 subjects among elderly. Psychotherapy sessions involved game demo, game training, game testing, and brain activity recording via EEG reader. Experiences during the sessions have been observed and recorded. Eight dimensions of observations are skills, gesture, passionate, tactical skills, facial expression, goal-oriented, and IT-literacy. The findings of this observation can be further expanded to design more game-based applications for elderly and consequently can reduce digital gap among elderly.
Keywords:
  • PDF (467 K)
  • XML
(2020). Psychotherapy Game For Elderly: Observation Experiences Of Psychotherapy Sessions At Rumah Seri Kenangan. European Journal of Molecular & Clinical Medicine, 7(6), 2426-2436.
Laura Lim Sie-Yi, Noraziah Che Pa. "Psychotherapy Game For Elderly: Observation Experiences Of Psychotherapy Sessions At Rumah Seri Kenangan". European Journal of Molecular & Clinical Medicine, 7, 6, 2020, 2426-2436.
(2020). 'Psychotherapy Game For Elderly: Observation Experiences Of Psychotherapy Sessions At Rumah Seri Kenangan', European Journal of Molecular & Clinical Medicine, 7(6), pp. 2426-2436.
Psychotherapy Game For Elderly: Observation Experiences Of Psychotherapy Sessions At Rumah Seri Kenangan. European Journal of Molecular & Clinical Medicine, 2020; 7(6): 2426-2436.
  • RIS
  • EndNote
  • BibTeX
  • APA
  • MLA
  • Harvard
  • Vancouver
  • Article View: 63
  • PDF Download: 98
  • LinkedIn
  • Twitter
  • Facebook
  • Google
  • Telegram
Journal Information

Publisher:

Email:  info@ejmcm.com

  • Home
  • Glossary
  • News
  • Aims and Scope
  • Privacy Policy
  • Sitemap

Editorial Team:  editor@ejmcm.com

For Special Issue Proposal : chiefeditor.ejmcm@gmail.com / info@ejmcm.com

This journal is licensed under a Creative Commons Attribution 4.0 International (CC-BY 4.0)

Powered by eJournalPlus